ALEX NEGRETE PORTFOLIO
Compositor / Lighter / Tech VFX
Nuke, Python, Maya, Unreal, Substance, Houdini.
Compositing Portfolio
With my shot elements, I incorporated myself using Nuke 3D camera system to track, and rotoscope myself and the plate. To add to the integration I added dynamic lights, shadows, CC, Blur and small 2D particles to this exercise in compositing.
This composite was an exercise to improve my integration skills in different planes and add a believable explosion. The explosion came from an ink plume in a water tank and incorporated using grades, light wrap, glows and multiple assets.
While in charge of lookdev and lighting. I used nuke to comp CC, lens, and cryptomattes, Z position passes to bring a more photorealistic look to the render. I used Substance, Arnold, Maya and nuke in this project.
Lighting Portfolio

Renderman finalist "Scitech" 2024 - Using Blender, Substance, Renderman and Nuke, I participated during Pixars Rendermans challenge 2024. It was a lot of fun to problem solve, and incorporate 3d generalist skills to compositing to bring this piece to life.
As an interior Maya light exercises, I used assets from Turbosquid I implemented texturing animation and lighting to produce a final night moody render.


A personal project that focuses on lighting the same scene for day and night. I grabbed multiple assets from quixel bridge and composed the scene to give it an early look.
Alejandro Negrete
I aim to create visuals that ease the coming-of-age process for kids with broken childhoods. I am pursuing my Master's degree in Visual Effects with the intent to become a compositing and lighting artist. Still, I am open to learning and doing any generalist work.
I am constantly updating my portfolio and working on new compositing, lighting, technical art, and real-time fx pieces.
